Wednesday, July 11, 2012

Been a while!

So it turns out having a fulltime job means "being more busy than in college." Who knew.
But, I'm more comfortable nowadays with life than I was for the past few months, so I'd like to start blogging / working on personal projects again.

My real-job game hits Alpha on Friday, so I'm probably going to be dog-like working until then. This weekend I'll put my nose to the whetstone and get some code done for the side-project, which has barely been started before now (I do have some design-related stuff, but that's less hairy than code). After that, I've got stuff I want to talk about.

Some potential topics:
  • Modern AAA development is unsustainable
  • That new OUYA console, and how it could save consoles
  • Diablo 3 is still a good game, despite its many, many flaws (but it isn't a great game)
Edit: Oh, and my "real job" as a co-op ended over a month ago, because my real realjob started. Yes, I got hired. I'm a for-real software engineer / game developer now! Yaay.